How to create navigation tabs and buttons UI in Unity and how to change the buttons color by script?
In this tutorial I will show you how to make tabs in Unity and how to switch between each tab plus its simple button color changing feature.
Please have this script (MyTabs.cs) and watch my video below:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class MyTabs : MonoBehaviour
{
public GameObject tabbutton1;
public GameObject tabbutton2;
public GameObject tabbutton3;
public GameObject tabcontent1;
public GameObject tabcontent2;
public GameObject tabcontent3;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void HideAllTabs()
{
tabcontent1.SetActive(false);
tabcontent2.SetActive(false);
tabcontent3.SetActive(false);
tabbutton1.GetComponent<Button>().image.color = new Color32(212, 212, 212, 255);
tabbutton2.GetComponent<Button>().image.color = new Color32(212, 212, 212, 255);
tabbutton3.GetComponent<Button>().image.color = new Color32(212, 212, 212, 255);
}
public void ShowTab1()
{
HideAllTabs();
tabcontent1.SetActive(true);
tabbutton1.GetComponent<Button>().image.color = new Color32(255, 255, 255, 255);
}
public void ShowTab2()
{
HideAllTabs();
tabcontent2.SetActive(true);
tabbutton2.GetComponent<Button>().image.color = new Color32(255, 255, 255, 255);
}
public void ShowTab3()
{
HideAllTabs();
tabcontent3.SetActive(true);
tabbutton3.GetComponent<Button>().image.color = new Color32(255, 255, 255, 255);
}
}