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Introducing UniCipher : encrypt your playerprefs and any string to make them unreadable

Posted on February 10, 2022February 10, 2022 by Habibie

You want to make your text uneasily readable, try to encrypt it using this method: UniCipher.

I’ve made this simple C# script to convert your text into an unreadable text so no one can easily understand and modify it.

Make a script named UniCipher.cs and paste this:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UniCipher : MonoBehaviour
{

    public static UniCipher instance;
    public string separator = "@"; //never use @ as a letter right hand pair because it is used as separator.

    List<string> definitions;

    void Start()
    {
        DontDestroyOnLoad(this.gameObject);
        instance = this;

        definitions = new List<string>();

        definitions.Add("a-jkhd");
        definitions.Add("A-htr4");
        definitions.Add("b-4fdd");
        definitions.Add("B-4hfd");
        definitions.Add("c-980g");
        definitions.Add("C-99fg");
        definitions.Add("d-98fr");
        definitions.Add("D-ffb4");
        definitions.Add("e-njhk");
        definitions.Add("E-dsh4");
        definitions.Add("f-njhk");
        definitions.Add("F-x8cx");
        definitions.Add("g-jhhy");
        definitions.Add("G-j56h");
        definitions.Add("h-jkhu");
        definitions.Add("H-j9fd");
        definitions.Add("i-978f");
        definitions.Add("I-764r");
        definitions.Add("j-jnoi");
        definitions.Add("J-9f8g");
        definitions.Add("k-nhgf");
        definitions.Add("K-fdjh");
        definitions.Add("l-juy5");
        definitions.Add("L-fd9f");
        definitions.Add("m-jhki");
        definitions.Add("M-fd98");
        definitions.Add("n-h78d");
        definitions.Add("N-mkol");
        definitions.Add("o-980f");
        definitions.Add("O-poj0");
        definitions.Add("p-9fee");
        definitions.Add("P-7yhg");
        definitions.Add("q-jhgf");
        definitions.Add("Q-jf56");
        definitions.Add("r-kocv");
        definitions.Add("R-jium");
        definitions.Add("s-9ugf");
        definitions.Add("S-klfs");
        definitions.Add("t-lkgd");
        definitions.Add("T-09uj");
        definitions.Add("u-bfhg");
        definitions.Add("U-76fg");
        definitions.Add("v-234f");
        definitions.Add("V-098g");
        definitions.Add("w-hgnf");
        definitions.Add("W-0976");
        definitions.Add("x-75i8");
        definitions.Add("X-876l");
        definitions.Add("y-vfd8");
        definitions.Add("Y-klnh");
        definitions.Add("z-9gwe");
        definitions.Add("Z-kljo");
        definitions.Add("1-gfnj");
        definitions.Add("2-mjhf");
        definitions.Add("3-dwev");
        definitions.Add("4-ogjh");
        definitions.Add("5-mbhg");
        definitions.Add("6-pfjn");
        definitions.Add("7-9fjn");
        definitions.Add("8-76yf");
        definitions.Add("9-nmf9");
        definitions.Add("0-3nfp");

    }

    public string Encrypt(string text) {
        string result = "";
        foreach (char c in text) {
            result += CharEncrypt(c);
        }
        return result;
    }

    public string Decrypt(string text) {
        string[] enctext = text.Split(char.Parse(separator));
        string result = "";
        foreach (string part in enctext) {
            Debug.Log(CharDecrypt(part));
            result += CharDecrypt(part);
        }
        return result;
    }

    public string CharEncrypt(char c) {
        foreach (string definition in definitions) {
            if (char.Parse(definition.Split('-')[0]) == c) {
                return definition.Split('-')[1] + separator;
            }
        }
        return c.ToString() + separator;
    }

    public string CharDecrypt(string part) {
        foreach (string definition in definitions)
        {
            if (definition.Split('-')[1] == part)
            {
                return definition.Split('-')[0];
            }
        }
        return part;
    }

}

Attach it to a game object, and play around with Encyrpt and Decrypt methods of this script.

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