Some C# methods to write and read files, creating a folder and listing files inside it

This two C# snippets may be useful to you if you are working on file read and write in your Unity C# project.

Don’t forge to use okay?

Here is the code:

Write to file

public void WriteToFile()
	string targetfolder = Application.persistentDataPath + "/somefolder/";
	if (!Directory.Exists(targetfolder))
	string FILE_PATH = targetfolder + "myfile.txt";

	StreamWriter sr = File.CreateText(FILE_PATH);
	sr.WriteLine("Some Text");

	//This line bellow is for reading file
	//Debug.Log("Reading: " + File.ReadAllText(targetfolder + "myfile.txt"));


List files inside a directory

public void ListFiles()
	string targetfolder = Application.persistentDataPath + "/somefolder/";
	DirectoryInfo d = new DirectoryInfo(targetfolder);
	FileInfo[] Files = d.GetFiles("*.txt"); //Getting Text files
	string str = "";

	foreach (FileInfo file in Files)
		str += "File found: " + file.Name;


List directories inside a directory ordered by date

DirectoryInfo di = new DirectoryInfo(targetfolder);  //targetfolder is a string of your target directory that you want to list its subfolders
            DirectoryInfo[] diArray = di.GetDirectories();
            Array.Sort(diArray, (y, x) => StringComparer.OrdinalIgnoreCase.Compare(x.CreationTime, y.CreationTime));
            foreach (DirectoryInfo fi in diArray)
                //Do your things here

Leave a Reply

Your email address will not be published. Required fields are marked *