Wondering why you can not modify position of your player with Character Controller enabled in Unity?

I have a capsule object with Character Controller component enabled in it. Somehow if I want to change it’s transform.position, I can not just do it like as if it doesn’t have Character Controller.

So workaround is, to temporarily disable the CC for a while and change its position then re-enable it again like this:

CharacterController cc = GetComponent<CharacterController>();			 
			cc.enabled = false;
			transform.position = somevector3value;
			cc.enabled = true;

Hope you can find it useful guys!

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